Real-Time Team Collaboration

Code together,
ship together, everywhere.

Seamlessly 💻 sync code, 📡 broadcast changes, and 🤝 collaborate in real-time
across all sessions and devices—all in one platform

Github

Built for real-time collaboration

Powered by WebSockets for instant synchronization and seamless team coding

WebSocket Sync

Real-time bidirectional communication

Room-Based

Isolated collaboration spaces

State Management

Server as single source of truth

Live Presence

Track connected users in real-time

WebSocket Sync

Real-time bidirectional communication

Room-Based

Isolated collaboration spaces

State Management

Server as single source of truth

Live Presence

Track connected users in real-time

WebSocket Sync

Real-time bidirectional communication

Room-Based

Isolated collaboration spaces

State Management

Server as single source of truth

Live Presence

Track connected users in real-time

WebSocket Sync

Real-time bidirectional communication

Room-Based

Isolated collaboration spaces

State Management

Server as single source of truth

Live Presence

Track connected users in real-time

Auto Reconnect

Handles refresh & disconnect events

Host Control

First user becomes room host

Code Broadcast

Instant updates across all clients

Conflict-Free

Synchronized editor state

Auto Reconnect

Handles refresh & disconnect events

Host Control

First user becomes room host

Code Broadcast

Instant updates across all clients

Conflict-Free

Synchronized editor state

Auto Reconnect

Handles refresh & disconnect events

Host Control

First user becomes room host

Code Broadcast

Instant updates across all clients

Conflict-Free

Synchronized editor state

Auto Reconnect

Handles refresh & disconnect events

Host Control

First user becomes room host

Code Broadcast

Instant updates across all clients

Conflict-Free

Synchronized editor state

Everything you need to code together

From real-time synchronization to host-controlled editing, Live Coding Room provides all the essential features for seamless collaborative development

main.js
1functionsyncState(){
2// WebSocket broadcast
3socket.emit('code')
4}
WebSocket connected • 3 clients synced
Real-Time Code Sync
Instantly synchronizes code across all users in a room using WebSockets, with the server acting as the single source of truth.
Editor State
Host Controlled
Host-Controlled Editing
The first user becomes the host and can lock or unlock the editor, preventing conflicting edits during collaboration.
A
B
C
3 active users
Live User Presence
Displays connected users in real time and handles join, leave, and refresh events gracefully.
C1
C2
C3
room://abc-123
Room-Based Sessions
Users collaborate inside isolated rooms, ensuring updates, presence, and state are scoped correctly per session.